Civ 5 wonders
Your scout will then go from one area to the next. To create another waypoint, SHIFT-Right Click another place on the map. To create a waypoint, SHIFT-Right Click a point on the map. If available from your temple, build a Pegasus and use it to explore. Greeks ? Send your cavalry unit around the area. Now to go to the Town Center, all you have to do is press 9 twice. Select the Town Center and press CTRL-9 to assign it to the 9 slot.
The Town Center is a natural candidate for assignation. You can (and probably should) assign buildings to hotkeys in this fashion. Pressing the button twice selects the unit, then centers on it. Also, pressing the assigned number just once will simply select the unit. You could, of course, assign any number you want, 1 is just convenient for the moment. Then whenever the scout unit stops moving, you can check up on your scout by quickly tapping 1 twice. Tip: Mark your scout units using a CTRL-1. Each of the three civilization types has a distinctly different way of doing this.
In-Depth: Scouting The first order of business is to scout out the area. I like to have a dozen caravans running between my market and my farthest town center. Don't bother with techs that help pull in hunted animals faster, for instance, if you've already killed all the hunted animals. The Mythical Age When you hit the Mythical age you need to keep pulling in resources big time, so make sure to get every resource related tech that will help you. Once you have a market and 1000 Food and Gold, you can advance to the final age. Thus, getting to the offensive first, and staying on the offensive longest make for the best strategies.īuild a reserve force of troops in case your army is defeated, and begin to invest in tech. Not only is winning a defensive war nearly impossible, but it keeps your resources safe from the enemy. Tip: Try to keep all battles away from your town. Keep the engines away from the frontline. I would mark your main army with CTRL-1 and your siege engines with CTRL-2.
Wait until you get a siege engine or two then launch your attack. If you are the Greeks get every hero possible. Keep the army mixed, that is, have one of each type of unit ("Good against Cavalry," "Good against Infantry," and "Good against Archers"). The Heroic Age The heroic age unlocks markets, fortresses and siege weapons, all of which you'll need to defeat your enemy. You'll probably also want to keep building houses until you've gotten 10. As long as you have concentrated on Food and Gold you should be able to advance quickly to the Heroic Age. Build more villagers concentrate on Gold and Food production, with a minor on wood production. The Classical Age If you haven't scouted out your enemy yet, find him. The Greeks should drop a villager at the temple at the start of the Classical Age and the Egyptians should start building monuments near the end of the Classical Age. The Norse build favor all the time, so they can start now. Tip: No matter which culture you are playing, you don't really need to worry about Favor just yet. The closer the drop-off point, the quicker you gather resources. In this strategy you keep the enemy out of your town by keeping armies attacking his.Īlso note in the picture just how close the granary is to the chickens. Get to 400 food and advance to the Classical Age.
Don't build farms yet, they're slower and cost resources to build. Start with bushes, hunted animals and herded animals. Build as many villagers as you can get, and put them each on Food detail.